Accepted Papers

Track Paper ID Title Authors
C1: AIED/ITS/AL 11 Let’s Take a Break: Analysis of the Incubation Effect Among Students Using a Learning Game for Physics May Marie Talandron and Ma. Mercedes T. Rodrigo
C1: AIED/ITS/AL 12 Predicting Task Persistence within a Learning-by-Teaching Environment Cristina Dumdumaya and Ma. Mercedes T. Rodrigo
C1: AIED/ITS/AL 17 Generating Programming Exercises with Changeable Complexity and Level of Abstraction Thomas James Tiam-Lee and Kaoru Sumi
C1: AIED/ITS/AL 24 Identifying student learning patterns with semi-supervised machine learning models Jeffrey Matayoshi and Eric Cosyn
C1: AIED/ITS/AL 30 Modeling the Learning That Takes Place Between Online Assessments Ryan Baker, Sujith Gowda and Eyad Salamin
C1: AIED/ITS/AL 36 The Implications of a Subtle Difference in the Calculation of Affect Dynamics Shamya Karumbaiah, Juliana Maria Alexandra Andres, Anthony Botelho, Ryan Baker and Jaclyn Ocumpaugh
C1: AIED/ITS/AL 61 Supporting Novices and Advanced Students in Acquiring Multiple Coding Skills Geela Venise Firmalo Fabic, Tanja Mitrovic and Kourosh Neshatian
C1: AIED/ITS/AL 67 Cluster-based Outlier Analysis of Carefulness Among Students using Physics Playground Michelle Banawan and Ma. Mercedes Rodrigo
C1: AIED/ITS/AL 88 Investigating the Generalizability of Affect Detectors from Facial Expressions Emily Tabanao and Ma. Mercedes T. Rodrigo
C1: AIED/ITS/AL 93 Identifying Changes in Math Identity Through Adaptive Learning Systems Use Stefan Slater, Jaclyn Ocumpaugh, Ryan Baker, Matthew Labrum and Junyi Li
C1: AIED/ITS/AL 113 Problem-Posing Exercise to Promote Relational Interpretation of Numerical Expression in Arithmetic Hiroyoshi Enomoto, Yusuke Hayashi and Tsukasa Hirashima
C1: AIED/ITS/AL 124 Real-time Estimation of Learners’ Mental States from Learners’ Physiological Information Using Deep Learning Yoshimasa Tawatsuji, Tatsuro Uno, Siyuan Fang and Tatsunori Matsui
C1: AIED/ITS/AL 131 Long-term Practice of Ontology Based Support System for Organizing Thoughts to Cultivate Intention Sharing Skills Natsumi Mori, Yuki Hayashi and Kazuhisa Seta
C1: AIED/ITS/AL 133 Historical Cartoon Semantics Based Learning Support to Enhance Historical Interpretation Daiki Muroya, Kazuhisa Seta and Yuki Hayashi
C1: AIED/ITS/AL 139 Identifying teamwork indicators in an online collaborative problem-solving task: A text-mining approach Dhivya Suresh, Hsiang Hui Lek and Elizabeth Koh
C1: AIED/ITS/AL 152 Chatbot as an intelligent personal assistant for mobile language learning Xuan Lam Pham, Thi Huyen Nguyen, Thao Pham, Quynh Mai Nguyen, Thanh Huong Nguyen and Thi Thu Huong Cao
C1: AIED/ITS/AL 173 Inferring Academic Emotion in Online Learning based on Spontaneous Facial Expression Cunling Bian, Deliang Wang, Ya Zhang and Weigang Lu
C1: AIED/ITS/AL 197 Structure-mapping Support for Learning by Analogy with Kit-Build Concept Map Yusuke Hayashi, Kan Yoshida, Keisuke Maeda, Akira Yamanaka and Tsukasa Hirashima
C1: AIED/ITS/AL 211 Knowledge Tracing Within Single Programming Exercise Using Deep Process Data Bo Jiang, Yun Ye and Haifeng Zhang
C2: CSCL/LS 9 Gaze Collaboration Patterns of Successful and Unsuccessful Programming Pairs Maureen Villamor and Ma. Mercedes T. Rodrigo
C2: CSCL/LS 14 Impact of Pair Programming Dynamics and Profiles to Pair Success Maureen Villamor and Ma. Mercedes Rodrigo
C2: CSCL/LS 37 The Analysis of Research Hot Spot and Trend on Computational thinking based on CiteSpace Peng Chen, Yang Tian and Ronghuai Huang
C2: CSCL/LS 58 Lecturers’ perceptions of the acceptance of the Systematic Analysis of Learner Self Appraisal (SALSA) software Dobrila Lopez
C2: CSCL/LS 83 Faith in the ‘Digital Native’ during collaborative search in Australian home-schools. Renee Morrison
C2: CSCL/LS 121 Types of uncertainty and uncertainty management strategies in collaborative engineering design problem solving Navneet Kaur and Chandan Dasgupta
C2: CSCL/LS 136 Preliminary Study on the Use of Reciprocal Kit Build for Collaborative Learning Lia Sadita, Tsukasa Hirashima, Yusuke Hayashi, Warunya Wunnasri, Jaruwat Pailai, Kasiyah Junus and Harry Santoso
C2: CSCL/LS 144 Enhancing a techno-pedagogical tool for student teamwork growth Varun Kishore Advani Advani, Elizabeth Koh, Yi Huan Tee, Dhivya Suresh and Jennifer Pei-Ling Tan
C2: CSCL/LS 168 The Effect of Integrating Algebraic Thinking in Problem-Based Learning via Virtual Environment among Secondary School Students Najihah Mustaffa, Mohd Nihra Haruzuan Mohamad Said, Zaleha Ismail and Zaidatun Tasir
C2: CSCL/LS 170 Characterizing Individual Gaze Patterns of Pair Programming Participants Maureen Villamor and Ma. Mercedes Rodrigo
C2: CSCL/LS 171 Community of Inquiry An instructional approach to promote collaborative learning in blended learning Lingling Gong
C2: CSCL/LS 172 Strategies for Idea Improvement using an Idea-Centric Discourse Analysis Alwyn Vwen Yen Lee and Seng Chee Tan
C2: CSCL/LS 174 Exploring teachers’ knowledge and beliefs for developing knowledge-building environments Huang-Yao Hong and Pei-Yi Lin
C2: CSCL/LS 182 ‘Touchy-Feely Vectors’ changes students’ understanding and modes of reasoning Durgaprasad Karnam, Harshit Agrawal and Sanjay Chandrasekharan
C2: CSCL/LS 193 A Dialogue Model for Collaborative Storytelling with Children Dionne Tiffany Ong, Christine Rachel De Jesus, Luisa Katherine Gilig, Junlyn Bryan Alburo and Ethel Ong
C2: CSCL/LS 204 Studying Synergistic Learning of Physics and Computational Thinking in a Learning by Modeling Environment Nicole Hutchins, Gautam Biswas, Luke Conlin, Mona Emara, Shuchi Grover, Satabdi Basu and Kevin McElhaney
C3: ALT/LA 20 Analysis of Basic Characteristics of Presented Instructional Materials and Study of Factors of Comprehension Yasuhisa Okazaki and Atsushi Yoshikawa
C3: ALT/LA 26 Investigating the Learning Performance and Learning Motivation toward Geometry Learning in an Augmented Reality System Chia-Hui Cheng, Fang-Ying Yang, Wei-Kai Liou, Chun-Yen Chang, Kaushal Kumar Bhagat and Yan Zhang
C3: ALT/LA 29 Git as a support to assess students’ contribution in teamwork Mélissa Clarisse Ntirandekura and Thierry Eude
C3: ALT/LA 44 A Block Programming Environment Enabling Online Peer Assessment for Promoting Collaborative Learning Masanori Fukui, Jo Hagikura, Tomoya Bansho, Masakatsu Kuroda, Jun Moriyama and Tsukasa Hirashima
C3: ALT/LA 47 Latent Dirichlet Allocation for Textual Student Feedback Analysis Swapna Gottipati, Venky Shankararaman and Jeff Lin Rongsheng
C3: ALT/LA 48 Identifying Common Code Reading Patterns using Scanpath Trend Analysis with a Tolerance Christine Lourrine Tablatin and Ma. Mercedes T. Rodrigo
C3: ALT/LA 49 Study on Learners ‘ Online Learning Behavior Wei-Qun Fan and Yong Zhou
C3: ALT/LA 52 A Scaffolding Tool to Assist Learners in Argumentation Abilities Cheng-Yu Fan and Gwo-Dong Chen
C3: ALT/LA 60 Semi-Automated Assessment of SQL Schemas via Database Unit Testing Nigel Stanger
C3: ALT/LA 66 Using Sequence Analysis to Characterize the Efficiency of Small Groups in Large Online Courses Dorian Doberstein, Tobias Hecking and H. Ulrich Hoppe
C3: ALT/LA 70 Transferring Learning Footprints Across Versions within E-Book Reader Christopher Yang, Gokhan Akcapinar, Brendan Flanagan and Hiroaki Ogata
C3: ALT/LA 77 Personalized Guidance on How to Review Paper-based Assessments Yancy Vance Paredes, Sharon Hsiao and Yiling Lin
C3: ALT/LA 81 VR Learning System to Support Active Locomoting Viewpoint for Astronomy Education Norio Setozaki, Yuya Tominaga and Yusuke Morita
C3: ALT/LA 87 SUFAT: An Analytics Tool for Gaining Insights from Student Feedback Comments Siddhant Pyasi, Venky Shankararaman and Swapna Gottipati
C3: ALT/LA 90 Application of Speech Recognition in a Japanese Dictogloss System Satoru Kogure, Toshiaki Nakahara, Yasuhiro Noguchi, Tatsuhiro Konishi, Makoto Kondo and Yukihiro Itoh
C3: ALT/LA 94 The Effect of Different Input Method on the Critical Thinking Skill Assessment in Elementary School Students Xuan-Yang Huang, Sie Wai Chew and Nian-Shing Chen
C3: ALT/LA 98 Design and Evaluation of a 360 Degrees Interactive Video System to Support Collaborative Training for Nurse Students in Patient Trauma Treatment Romain Christian Herault, Alisa Lincke, Marcelo Milrad, Elin-Sofie Forsgärde, Carina Elmqvist and Anders Svensson
C3: ALT/LA 111 Influence Analysis of Continuous Peer Assessment Based on Evaluation Behavior Log Data Izumi Horikoshi and Yasuhisa Tamura
C3: ALT/LA 117 A Sustainable Training Method of Metacognitive Skills in Daily Lab-activities Ryo Ogino, Yuki Hayashi and Kazuhisa Seta
C3: ALT/LA 123 A Learning Support System for Understanding Pointers in C Language based on Program Behavior Visualization Satoru Kogure, Yun Ye, Koichi Yamashita, Yasuhiro Noguchi, Tatsuhiro Konishi and Yukihiro Itoh
C3: ALT/LA 125 A Presentation Robot for Promoting Model-based Self-Review Keisuke Inazawa and Akihiro Kashihara
C3: ALT/LA 127 Assessment of Interactive Virtual Learning Environment to Observe Non-actual Phenomena through Explorative Activities Yusuke Morita, Yukako Miyanishi and Toru Nagahama
C3: ALT/LA 154 Learner’s Annotative Activity as a Data Source of Personalized Web Services Recommendation Omar Mazhoud, Anis Kalboussi and Ahmed Hadj Kacem
C3: ALT/LA 156 Investigating Students’ e-Book Reading Patterns with Markov Chains Gökhan Akçapınar, Rwitajit Majumdar, Brendan Flanagan and Hiroaki Ogata
C3: ALT/LA 157 Electroencephalography (EEG) metric to determine cognitive load: A pilot-study Shivsevak Negi
C3: ALT/LA 159 Learner Centered Requirements for Enhancing an Existing Software Architecture to Support Learning Using On-line Videos Dan Kohen-Vacs, Marcelo Milrad and Alejandro Spiegel
C3: ALT/LA 165 Research Trends of Tangible Technology in Education: Systematic Literature Review and Text Mining Hyo-Jeong So, Ye-Eun Hwang, Yue Wang and Eunyul Lee
C3: ALT/LA 169 A Case Study of Learning Environment for Posing One-step Multiplication or Division Word Problems for Learner with Reading Disabilities Sho Yamamoto and Tsukasa Hirashima
C3: ALT/LA 191 A Radial Basis Function Neural Network Prediction Model Based on Association Rules Meng-Yuan Chen, Siu-Yung Jong, Ming-Wen Tong and Ching-Sing Chai
C3: ALT/LA 198 Sectional Review Recommendations based on Learner’s Comprehension in Video-based Learning Yusuke Hayashi, Keisuke Maeda, Toshio Honda and Tsukasa Hirashima
C3: ALT/LA 201 A Temporal Model of Learner Behaviors in OELEs using Process Mining Ramkumar Rajendran, Anabil Munshi, Mona Emara and Gautam Biswas
C4: CUMTEL 7 Research on the Impact of e-Schoolbag on Teachers’ Professional Development: from the Perspective of Teachers Yuan Liao, Chu Liu, Dongmin Qian and Youqun Ren
C4: CUMTEL 10 Mobile Learning Application for Troubleshooting Technical Problems in the Classroom: A Case Study Yusuf Ozdemir and Omer Delialioglu
C4: CUMTEL 23 Aesthetics of Web and Mobile Interfaces of a Learning Management System: A Comparative Analysis Nergiz Kılınc and Omer Delialioglu
C4: CUMTEL 25 Exploring Chinese Undergraduate Students’ Perceptions of Collaboration and Satisfaction in the Context of Online Collaborative Learning Si Zhang and Wenli Chen
C4: CUMTEL 39 Designing a Virtual Reality Flight Simulator Ilona Halim, Nilufar Baghaei and John Casey
C4: CUMTEL 53 A Comparative Study on Achievement Degree of Teaching Objectives based on an Interactive AR Physical-Simulation Experimental Procedure Xiaojie Niu, Xueying Xu, Lu Cheng and Su Cai
C4: CUMTEL 56 Design and Effectiveness of Instruction model for learning, assessment and utilization in Smart Classroom Jing Chen, Zhixun Zhou and Xianlong Xu
C4: CUMTEL 59 Re-Thinking out-of-school learning in Rural Pakistan Faisal Bin Badar, Jon Mason and Khalid Khan
C4: CUMTEL 62 Class Discussion Management and Analysis Application Venky Shankararaman, Swapna Gottipati, Ramaswami Sheshan and Chirag Chhablani
C4: CUMTEL 64 Modularization of the Information Sharing System “SharedPanel” to Integrate an LMS with SNSs Chikako Nagaoka, Toshihiro Kita, Naoshi Hiraoka, Hiroshi Nakano and Katsuaki Suzuki
C4: CUMTEL 84 Developing Agricultural Damage Simulation in the Impact of Typhoon and Flashflood in Laguna Oliver Balela and Francis Balahadia
C4: CUMTEL 86 USC Museum ARchive: A new exhibit experience using Augmented Reality Angie Ceniza, Ken Gorro and Kim Gorro
C4: CUMTEL 92 Building a Sequential Learning Behaviorial Framework based on Digital Books Learning Logs Lingyu Li and Chengjiu Yin
C4: CUMTEL 103 Designing for Learning Essential Features of a Mobile Interface David Nandigam
C4: CUMTEL 108 A Novel Feedback System for Pedagogy Refinement in Large Lecture Classroom Pankaj Chavan, Shreya Gupta and Ritayan Mitra
C4: CUMTEL 114 Enhancing Spatial Cognition Skills Based on Cognitive Map Formulation Processes Ayumi Yamazaki, Yuki Hayashi and Kazuhisa Seta
C4: CUMTEL 135 Proposal of Balloon Type Drone for Overhead Shooting in Remote Joint Classroom Ryo Okamoto, Yasuo Miyoshi and Yuichiro Mori
C4: CUMTEL 138 Identifying Patterns in Computational Thinking Problem Solving in Early Primary Education Ivica Boticki, Petar Kovacevic, Danica Pivalica and Peter Seow
C4: CUMTEL 140 Mobile Based Inquiry Learning Application for Experiment Planning in the 8th Grade Chemistry Classroom Külli Kallas and Margus Pedaste
C4: CUMTEL 147 Research on the design of parent-child worksheet in the museum context Xiaochen Wang, Yuxuan Liu, Yihan Zhang and Mengrong Liu
C4: CUMTEL 150 An Interactive E-tutor System for Children with ADHD Mary Jane Samonte
C4: CUMTEL 153 How We Can Support International Students’ Job Hunting in Japan Seamlessly Noriko Uosaki, Kousuke Mouri, Chengjiu Yin and Hiroaki Ogata
C4: CUMTEL 160 Lecturer’s Silhouette Display System for Distance Education Using Screen Sharing between Interactive Whiteboards Satoru Komatsu, Yasuo Miyoshi, Yuichiro Mori and Ryo Okamoto
C4: CUMTEL 163 Adult Learners’ Perspectives about Microlearning: Implications on the Design of Bite-Sized Content Hyo-Jeong So, Seak-Zoon Roh, Jeong-Eun Oh, Hyeran Lee, Jihyang Lee and Seohyeon Ji
C4: CUMTEL 177 Augmented Reality in Innovating Pedagogy: Ethical Issues on Persuasive Technologies Hazel Trapero
C4: CUMTEL 178 Student Questioning Tendencies and Learning Performances in a Classroom Inquiry Curriculum: An SEM Analysis Longkai Wu, Chee-Kit Looi, Meng-Leong How and Sujin He
C4: CUMTEL 183 Seamless Learning Infrastructure for Finding Relationships Between Lecture and Practical Training Kousuke Mouri, Mohammad Nehal Hasnine, Takafumi Tanaka, Noriko Uosaki and Hiroaki Ogata
C4: CUMTEL 184 APPLICATION OF MICROCONTROLLERS FOR FOSTERING COMPUTATIONAL THINKING BY USING THE CALLIOPE SYSTEM IN SCHOOL Tanja Lübbers and Marc Jansen
C4: CUMTEL 190 Influence of Individual Differences on Learning with Digital Textbooks Young Hoan Cho, Sun Young Huh, Gyu Tae Jo and Sejin Park
C4: CUMTEL 192 Students’ perspective of Social Media Role in Technical and Vocational Education and Training (TVET) Didin Wahyudin, Yoyo Somantri, Erik Haritman and Shinobu Hasegawa
C4: CUMTEL 199 ASSISTIVE MOBILE APP FOR CHILDREN W/ HEARING & SPEECH IMPAIRMENT USING CHARACTER AND SPEECH RECOGNITION Mary Jane Samonte
C4: CUMTEL 200 GOAL: A System to Support Learner’s Acquisition of Self Direction Skills Rwitajit Majumdar, 媛媛 楊, Huiyong Li, Gökhan Akçapınar, Brendan Flanagan and Hiroaki Ogata
C5: EGG 1 The Effect of Augmented Reality to Frustration Tolerance of ADHD Learners Arnel Ocay, Reynold Rustia and Thelma Palaoag
C5: EGG 22 Board games in the Computer Science class to improve students’ knowledge of the Python programming language: A student’s perspective Dawid Jordaan
C5: EGG 35 Exploring Mobile Game Addiction, Cyberbullying, and its Effects on Academic Performance among Tertiary Students in one University in the Philippines Bernie Fabito, Ramon Rodriguez, Marlon Diloy, Arlene Trillanes and Louis Gabriel Macato
C5: EGG 38 An Extended Technology Acceptance Model for Online Strategic Video Games Popularity Analysis Angie Ceniza and Celbert Himang
C5: EGG 57 Sort: A Game-Based Learning Environment for Waste Segregation Angie Ceniza
C5: EGG 68 A Review of Empirical Studies on Educational Games: 2013-2017 Jialing Zeng and Junjie Shang
C5: EGG 69 Values and Design Strategies of Emotional Design in Educational Games Mingze Yuan and Junjie Shang
C5: EGG 72 Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS Eric Cesar Jr. E. Vidal, Melvin Luis Mendoza, Japheth Duane Samaco, John Michael Santos, Walfrido David Diy, Jonathan Dl Casano, Jenilyn L. Agapito and Ma. Mercedes Rodrigo
C5: EGG 79 Development of Game-based learning Application for First Aid Awareness Marjory Faye Dando and Francis Balahadia
C5: EGG 80 CropTutor: Game Based Learning Application for Planting Crops Ed Richard Buenaventura and Francis Balahadia
C5: EGG 95 An Investigation of the Influence of Learning Effectiveness and Motivations in a Taiwan History Digital Game – Govern Formosa Chang-Hsin Lin, Chien-Ming Chen, Ju-Ling Shih, Shu-Hsien Huang and Chia-Chun Tseng
C5: EGG 104 ctGameStudio – A Game-Based Learning Environment to Foster Computational Thinking Sören Werneburg, Sven Manske and H. Ulrich Hoppe
C5: EGG 122 Tocky Talk: A Mobile Phone Application to Help address Communicative Problems of Engineering and Technical Graduates in the Philippine Context Samantha Sadural, Kathleen Gay Figueroa, Noel Nicanor Ii Sison, Francis Quilab, Alain Boquiren, Kiel Gonzales, Janelle Tan, Celine Sugay and Mario Carreon
C5: EGG 126 Design of a Game-Based Intelligent Learning Environment for Elementary Fractions Candy Joyce Espulgar, Jazmine Veneth Sace, Jarl Brent Obedoza, Raymund Sison and Ryan Samuel Dimaunahan
C5: EGG 129 Design of a Game-Based Intelligent Learning Environment for Elementary Geometry Luis Madrigal, Neil Romblon, Maynard Si, Ryan Dimaunahan and Raymund Sison
C5: EGG 132 Fire-AwareMe: Gamifying a Fire Safety Awareness and Prevention E-Learning Tool Mark Reden Pacaon and Francis Balahadia
C5: EGG 142 Effectiveness of Debugging-design in 2D Simulations to Facilitate STEAM Learning Tercia-Marie Tembo and Chien-Sing Lee
C5: EGG 146 Toward an Outcome-Based Methodology for Developing Game-Based Learning Environments Raymund Sison, Candy Espulgar, Luis Madrigal, Jarl Obedoza, Neil Romblon, Jazmine Sace and Maynard Si
C5: EGG 167 The Effect of Cognitive Styles and Guidance Strategies on Children’s Performance in Learning Programming Chia-Yen Feng and Ming-Puu Chen
C5: EGG 175 Identifying Meaningful Gamification-Based Elements Beneficial to Novice Programmers Jenilyn Agapito and Ma. Mercedes Rodrigo
C5: EGG 176 Experiencing the Journey of Confucius and Learning in a Virtual Reality-based Game Zhi-Hong Chen
C5: EGG 179 Blending Gamification and Augmented Reality in XploreRAFE+ Module: Intriguing Excitement and Promoting Collaborative Learning among Learners in Higher Education Mas Nida Md Khambari
C5: EGG 196 Teaching Design Thinking Using Online Whiteboarding in a Graduate-level Digital Innovation Course Wisam Zaqoot and Lih-Bin Oh
C6: TELL 6 Family Learning Coach: Engaging Families in Children’s Early Literacy Learning with Computer-Supported Tools Anneli Hershman, Juliana Nazare, Ivan Sysoev, Lauren Fratamico, Juanita Buitrago, Mina Soltangheis, Sneha Makini, Eric Chu and Deb Roy
C6: TELL 28 Towards the Development of a Computer-based Game for Phonemic Awareness Rex Bringula, Ma. Mercedes T. Rodrigo, Jaclyn Ocumpaugh, Kaska Porayska-Pomsta, Ibukun Olatunji and Rose Luckin
C6: TELL 63 Becoming Better Versed: Towards the Design of a Popular Music-based Rhyming Game for Disadvantaged Youths Jaclyn Ocumpaugh, Ma. Mercedes T. Rodrigo, Kaska Porayska-Pomsta, Tunde Olatunji and Rose Luckin
C6: TELL 74 An Investigation of Turkish EFL Teachers’ Development through an Online Professional Development Program Behice Ceyda Songül, Ömer Delialioğlu and Çağrı Özköse Bıyık
C6: TELL 101 Digital Storytelling for EFL University Students Ying-Hsueh Cheng
C6: TELL 151 Integrating online collaborative tool for oral training Yichun Liu
C6: TELL 180 Image Recommendation for Informal Vocabulary Learning in a Context-aware Learning Environment Mohammad Nehal Hasnine, Kousuke Mouri, Brendan Flanagan, Gokhan Akacapinar, Noriko Uosaki and Hiroaki Ogata
C6: TELL 181 Generalization-based Learning Support System for Understanding Way to Use English Words Tomoko Kojiri and Takushi Yamada
C6: TELL 186 Score Prediction by SVM and its Implication for Japanese EFL Learners’ Essay Evaluation Yuichi Ono, Takeshi Kato and Brendan Flanagan
C6: TELL 189 Promoting Chinese Students’ Participation in English classes by Mobile Learning Zhenzhen Chen, Jiyou Jia, Qianqian Cheng and Xu Lin
C7: PTP 15 An Online Course for Learning Basic Statistics Concepts in Higher Education: An Evaluation Study Siu Cheung Kong
C7: PTP 27 Development of a Visualization-based System for Analyzing Teachers’ Emotional Experience in Classroom Observation Activities Axi Wang, Shengquan Yu, Ling Chen, Xuemin Gao and Dan Wang
C7: PTP 32 Factors Influencing Peer Online Citing Behavior Fu-Yun Yu and Shannon Sung
C7: PTP 41 Sokrates Teaching Analytics System (STAS): An Automatic Teaching Behavior Analysis System for Facilitating Teacher Professional Development Oskar Ku, Jen-Kai Liang, Sung-Bin Chang and Michael Wu
C7: PTP 46 Convergence of Organization and End User Computing Technology Satisfaction Joan Tero and Celbert Himang
C7: PTP 50 New Era: History Achievement, Challenges and Reform Strategies of ICT Education in China Youqun Ren, Ruixue Liu and Chu Liu
C7: PTP 73 Cascade Model of Teacher Professional Development Qualitative Study of the Desirable Characteristics of Secondary Trainers and Role of Primary Trainer Lucian Vumilia Ngeze, Ulfa Khwaja and Sridhar Iyer
C7: PTP 78 A Learning Support System for Visualizing Behaviors of Students’ Programs Based on Teachers’ Intents of Instruction Koichi Yamashita, Daiki Tezuka, Satoru Kogure, Yasuhiro Noguchi, Tatsuhiro Konishi and Yukihiro Itoh
C7: PTP 85 Precursors of redesigning pedagogy: from technology affordance perspectives Xiang Li and Xuening Li
C7: PTP 89 Refining Conjecture Mapping for Design-based Research Jing Wu and Victor Der -Thanq Chen
C7: PTP 106 Assessing Students’ Mathematical Misconceptions through Concept Map and Online Discussion Transcript: Inner Product Spaces Kasiyah Junus
C7: PTP 107 Influence of Students’ Perceived Ease of Use, Perceived Usefulness and Time Spent Towards Students’ Continuance Intention Using MOOC among Public University Students Ahmad Fauzi Mohd Ayub, Aisha Aminu Daneji and Mas Nida Md. Khambari
C7: PTP 112 A Collaborative Video Annotation and Analytics Environment (CoVAA) Intervention: User Experiences and Reflections of Teacher-Practitioners Jennifer Pei-Ling Tan, Elizabeth Koh, Noriff Elyn Mohamed Ariffin, Ee Zi Teo and Shyam Singh
C7: PTP 119 Comparative Analysis of Current Situation of Educational Informatization in Urban and Weak Areas in China Yi-Yang Zhao and Dong-Ming Qian
C7: PTP 120 An Empirical Study on the Influence of Urban-rural Consortium on Teacher Development in Poor Districts Xing-Juan Wang and Dong-Ming Qian
C7: PTP 141 Mediating Role of Perceived Usefulness in Using ICT for Self-paced Learning Priscilla Moses, Phaik Kin Cheah and Jian Heng Tan
C7: PTP 143 Learning experience interaction (LXI): Pedagogy for peer connect and engagement in MOOCs Gargi Banerjee, Jayakrishnan Madathil and Shitanshu Mishra
C7: PTP 158 Teachers Learn “Action-oriented Learning” by Applying “Action-oriented Learning” Miao Yongwu, Xiang Li and Hoppe Ulrich
C7: PTP 161 Difference of university’s ICT introduction effects by university scale and presence of technical or educational support system Yasuhiko Tsuji, Mieko Takahira, Rieko Inaba and Mana Taguchi
C7: PTP 185 Improvisation of Circuit Design and Analysis Skills of students for Analog Electronics Course Using Virtual labs Swati Mahajan and Anita Diwakar
C7: PTP 195 PREDICTORS OF CYBER-PLAGIARISM: THE CASE OF JOSE RIZAL UNIVERSITY Ryan Ebardo
C7: PTP 205 Automatic Generation of Contents Models for Digital Learning Materials Brendan Flanagan, Gökhan Akçapınar, Rwitajit Majumdar and Hiroaki Ogata
C7: PTP 208 Understanding and Developing In-Service Teachers’ Perceptions towards Teaching in Computational Thinking: Two Studies Longkai Wu, Chee-Kit Looi, Liu Liu and Meng-Leong How
C7: PTP 209 Teachers’ Perception of Using STEM Video for Teaching and Learning Nurbiha A Shukor, Zaleha Abdullah and Norwani Mamad